Monster Hunter World Fight Xenojiiva Again
Monster Hunter Globe terminal dominate Xeno'Jiiva strategy and how to beat Land of Convergence
Accept down the final encounter.
Xeno'Jiiva is Monster Hunter World's concluding boss and the last monster yous'll face in the main story.
Elsewhere, our Monster Hunter Earth tips can assistance you lot determine when to get, what to forage and what to practise between hunts, and our Monster Hunter World walkthrough and guide can assistance with main quest and story progress.
How to prepare for the concluding boss Xeno'Jiiva in Land of Convergence
The final mission, State of Convergence, will unlock once you lot have taken downwards the three quests that take you take down three Elderberry Dragons - Kushala Daora, Vaak Hazak and Teostra.
With all 3 washed and the quest underway, you'll face a huge creature without a name - this is later revealed as Xeno'Jiiva.
In terms of preparation, if you lot have taken down the 3 Elder Dragons, there'southward zilch to stop you finishing the game. The encounter plays out differently to other fights, just y'all'll be more than gear up to march on and encounter the end credits.
Xeno'Jiiva weakness and strategy
Xeno'Jiiva weaknesses:
- Fire - Medium
- Water - Medium
- Thunder - Medium
- Ice - Medium
- Dragon - Medium
- Poisonous substance - High
- Sleep - Null
- Paralysis - Low
- Blast - Medium
- Stun - Depression
This nameless monster is Xeno'Jiiva, and the biggest monster yous'll face (if you don't count Zorah Magdaros, obviously).
This is a battle of two phases. The showtime is pretty elementary - the huge dragon will pace around the loonshit and you must attack its weak points - the glowing blue parts of its torso on its head, front end anxiety and tail - as it stomps around.
The attacks are mainly front manus slams, swipes and an array of powerful lasers information technology shoots from its caput, which tin can cover the entire arena or specific directions. Either way they are well telegraphed, and it's a instance of rushing to the dragon's side - from an angle ideally to avert getting hit - and getting upwardly shut to avoid these attacks.
However, things get much difficult in the second phase, when it charges up and body grows red. Every bit well equally being more aggressive, it'll at present paint the arena flooring in light bluish, causing an explosion, not dissimilar the elemental attacks from fellow Elder Dragons Kirin and Teostra.
One particularly devastating attack comes from a hand slam, every bit seconds later, its feet will dig into the ground and a huge explosion will surround the dragon, which tin ane-shot you.
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Whenever yous see this assail coming, simply back away. If you lot are close plenty, it's also a squeamish opportunity to blitz in after for a quick assault.
Afterwards a while, you'll change arenas, and the dragon will revert to the first phase, and repeat. That's substantially it - once y'all learn what to avoid, it'southward pretty simple, and feels more similar a routine boss battle than a Monster Hunter encounter.
If yous feel like the battle is not going anywhere, don't worry - Xeno'Jiiva has a lot of health, and equally such, might feel similar a slog after a while. Only there'south no other tricks beyond the two phases mentioned to a higher place, so keep at information technology and it'll be done for.
Note if yous get knocked out and re-enter the battle, due to the loonshit'due south size, there's a strong chance you'll appear correct next to the monster again, and likely in the line of fire, so stay vigilant.
It also doesn't give you a lot of room to run away and seek respite, so try and pick your moments to cure yourself and sharpen your weapons carefully.
Once you eventually take it downward, information technology'due south technically the end of the game! Enjoy the finish credits - though there are no more story missions to be had, there'south still plenty of hunting to get on with. Good luck!
Source: https://www.eurogamer.net/monster-hunter-world-walkthrough-guide-5937?page=18
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